Cloud Music

Audience and Cloud Computing | Spring 2017 | Variable

Program Note

Cloud Music is an experimental work for audience participation and cloud computing. Audience members load a website on their mobile device, specify values, and then submit those values to a web server. The web server is periodically polled by a Max patch, which uses the user-specified data to launch Cloud sprites, which then drift across the screen. If a user specifies that a cloud should be a thunder cloud, it reacts with other thunder clouds.

Cloud Music is the first proof of concept in an ongoing project to unify audience participation, cloud computing, and interactive performance.


» April 15, 2017 - 8:00 pm - Inner sOUndscapes - Pitman Recital Hall, University of Oklahoma
» April 28, 2017 - 8:00 pm - New Century Improv Ensemble - Choir Room, Catlett Music Center, University of Oklahoma
» July 10, 2019 - 2:45 pm - VU 3 Symposium: Cloud Music: Audience participation in electronic music - Park City Library, Park City, UT


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